M:tG card similarity search
1W · Enchantment — Aura
Enchant creature Enchanted creature has protection from the colors of permanents you control. This effect doesn't remove Pledge of Loyalty.
| Name | Mana | Type | Text |
|---|---|---|---|
| Faerie Swarm | 3U | Creature — Faerie | Flying Faerie Swarm's power and toughness are each equal to the number of blue permanents you control. */* |
| Kusari-Gama | 3 | Artifact — Equipment | Equipped creature has "{2}: This creature gets +1/+0 until end of turn." Whenever equipped creature deals damage to a blocking creature, Kusari-Gama deals that much damage to each other creature defending player controls. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
| Malachite Talisman | 2 | Artifact | Whenever a player casts a green spell, you may pay {3}. If you do, untap target permanent. |
| Crashing Tide | 2U | Sorcery | This spell has flash as long as you control a Merfolk. Return target creature to its owner's hand. Draw a card. |
| Disenchant | 1W | Instant | Destroy target artifact or enchantment. |
| Naturalize | 1G | Instant | Destroy target artifact or enchantment. |
| Nature's Chant | 1G/W | Instant | Destroy target artifact or enchantment. |
| Bear Down | 1G | Sorcery — Adventure | Destroy target artifact or enchantment. (Then exile this card. You may cast the creature later from exile.) |
| Sundering Growth | G/WG/W | Instant | Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.) |
| Blood Clock | 4 | Artifact | At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life. |