Card Codex

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17 May 2024: Card library updated.

Pledge of Loyalty

1W · Enchantment — Aura

Enchant creature Enchanted creature has protection from the colors of permanents you control. This effect doesn't remove Pledge of Loyalty.

Similar cards

Color identity:
NameManaTypeText
Faerie Swarm 3UCreature — Faerie Flying Faerie Swarm's power and toughness are each equal to the number of blue permanents you control. */*
Kusari-Gama 3Artifact — Equipment Equipped creature has "{2}: This creature gets +1/+0 until end of turn." Whenever equipped creature deals damage to a blocking creature, Kusari-Gama deals that much damage to each other creature defending player controls. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Malachite Talisman 2Artifact Whenever a player casts a green spell, you may pay {3}. If you do, untap target permanent.
Crashing Tide 2USorcery This spell has flash as long as you control a Merfolk. Return target creature to its owner's hand. Draw a card.
Disenchant 1WInstant Destroy target artifact or enchantment.
Naturalize 1GInstant Destroy target artifact or enchantment.
Nature's Chant 1G/WInstant Destroy target artifact or enchantment.
Bear Down 1GSorcery — Adventure Destroy target artifact or enchantment. (Then exile this card. You may cast the creature later from exile.)
Sundering Growth G/WG/WInstant Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.)
Blood Clock 4Artifact At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life.
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