M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Locust Miser | 2BB | Creature — Rat Shaman | Each opponent's maximum hand size is reduced by two. 2/2 |
Ranger's Path | 3G | Sorcery | Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle. |
The Prismatic Bridge | WUBRG | Legendary Enchantment | At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. |
The Flood of Mars | 2UU | Creature — Alien Zombie Horror | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Water Always Wins — Whenever The Flood of Mars attacks, put a flood counter on another target creature or land. If it's a creature, it becomes a copy of The Flood of Mars. If it's a land, it becomes an Island in addition to its other types. 3/3 |
Snow Day | 4UU | Instant | Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Draw two cards, then discard a card. |
Chromescale Drake | 6UUU | Creature — Drake | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying When Chromescale Drake enters the battlefield, reveal the top three cards of your library. Put all artifact cards revealed this way into your hand and the rest into your graveyard. 3/4 |
Coretapper | 2 | Artifact Creature — Myr | {T}: Put a charge counter on target artifact. Sacrifice Coretapper: Put two charge counters on target artifact. 1/1 |
Glint-Nest Crane | 1U | Creature — Bird | Flying When Glint-Nest Crane enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. 1/3 |
Siegehorn Ceratops | GW | Creature — Dinosaur | Enrage — Whenever Siegehorn Ceratops is dealt damage, put two +1/+1 counters on it. (It must survive the damage to get the counters.) 2/2 |
Jinx | 1U | Instant | Target land becomes the basic land type of your choice until end of turn. Draw a card at the beginning of the next turn's upkeep. |