M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Draugr Thought-Thief | 2U | Creature — Zombie Rogue | When Draugr Thought-Thief enters the battlefield, look at the top card of target player's library. You may put that card into their graveyard. 3/2 |
Sphinx of Jwar Isle | 4UU | Creature — Sphinx | Flying Shroud (This creature can't be the target of spells or abilities.) You may look at the top card of your library any time. 5/5 |
Threats Undetected | 2G | Sorcery | Search your library for up to four creature cards with different powers and reveal them. An opponent chooses two of those cards. Shuffle the chosen cards into your library and put the rest into your hand. |
A-Lantern of Revealing | 3 | Artifact | {T}: Add one mana of any color. {3}, {T}: Look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, you may put it on the bottom of your library. |
Lantern of Revealing | 3 | Artifact | {T}: Add one mana of any color. {4}, {T}: Look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, you may put it on the bottom of your library. |
Connecting the Dots | 1R | Enchantment | Whenever a creature you control attacks, exile the top card of your library face down. (You can't look at it.) {1}{R}, Discard your hand, Sacrifice Connecting the Dots: Put all cards exiled with Connecting the Dots into their owners' hands. |
Emergent Sequence | 1G | Sorcery | Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. That land becomes a 0/0 green and blue Fractal creature that's still a land. Put a +1/+1 counter on it for each land you had enter the battlefield under your control this turn. |
Oblivion Sower | 6 | Creature — Eldrazi | When you cast this spell, target opponent exiles the top four cards of their library, then you may put any number of land cards that player owns from exile onto the battlefield under your control. 5/8 |
Silhana Wayfinder | 1G | Creature — Elf Scout | When Silhana Wayfinder enters the battlefield, look at the top four cards of your library. You may reveal a creature or land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order. 2/1 |
Tazeem Raptor | 2W | Creature — Bird | Flying When Tazeem Raptor enters the battlefield, you may return a land you control to its owner's hand. 2/2 |