Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Plumeveil

W/UW/UW/U · Creature — Elemental

Flash Defender, flying 4/4

Similar cards

Color identity:
NameManaTypeText
Karmic Guide 3WWCreature — Angel Spirit Flying, protection from black Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield. 2/2
Skywing Aven 2UCreature — Bird Soldier Flying Discard a card: Return Skywing Aven to its owner's hand. 2/1
Clarion Spirit 1WCreature — Spirit Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying. 2/2
Faithbound Judge 1WWCreature — Spirit Soldier Defender, flying, vigilance At the beginning of your upkeep, if Faithbound Judge has two or fewer judgment counters on it, put a judgment counter on it. As long as Faithbound Judge has three or more judgment counters on it, it can attack as though it didn't have defender. Disturb {5}{W}{W} 4/4
Likeness Looter UBCreature — Faerie Shapeshifter Flying {T}: Draw a card, then discard a card. {X}: Likeness Looter becomes a copy of target creature card in your graveyard with mana value X, except it has flying and this ability. Activate only as a sorcery. 1/1
Warrior Angel 4WWCreature — Angel Warrior Flying Whenever Warrior Angel deals damage, you gain that much life. 3/4
Sage Owl 1UCreature — Bird Flying When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order. 1/1
Spire Owl 1UCreature — Bird Flying When Spire Owl enters the battlefield, look at the top four cards of your library, then put them back in any order. 1/1
Obyra, Dreaming Duelist UBLegendary Creature — Faerie Warrior Flash Flying Whenever another Faerie enters the battlefield under your control, each opponent loses 1 life. 2/2
Thunder of Hooves 3RSorcery Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts on the battlefield.
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