M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Sibilant Spirit | 5U | Creature — Spirit | Flying Whenever Sibilant Spirit attacks, defending player may draw a card. 5/6 |
| Pursuit of Knowledge | 3W | Enchantment | If you would draw a card, you may put a study counter on Pursuit of Knowledge instead. Remove three study counters from Pursuit of Knowledge, Sacrifice Pursuit of Knowledge: Draw seven cards. |
| Star Compass | 2 | Artifact | Star Compass enters the battlefield tapped. {T}: Add one mana of any color that a basic land you control could produce. |
| Faerie Formation | 4U | Creature — Faerie | Flying {3}{U}: Create a 1/1 blue Faerie creature token with flying. Draw a card. 5/4 |
| Jetfire, Air Guardian | Legendary Artifact — Vehicle | Living metal (As long as it's your turn, this Vehicle is also a creature.) Flying {U}{U}{U}: Convert Jetfire, then adapt 3. (If it has no +1/+1 counters on it, put three +1/+1 counters on it.) 3/4 | |
| Plea for Power | 3U | Sorcery | Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards. |
| Telling Time | 1U | Instant | Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library. |
| Chance | 3R | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Discard any number of cards, then draw that many cards. |
| Time Sidewalk | 4UUUU | Sorcery | Take an extra turn after this one. If this card is in your opening hand, you may exile it. If you do, create four Time Walk token cards and shuffle them into your deck. |
| Autograph Book | 2 | Artifact | Autograph Book enters the battlefield with a page counter on it for each person who has signed it. {3}, {T}, Remove a page counter from Autograph Book: Draw a card. |