M:tG card similarity search
1BB · Instant
Destroy target creature. If this spell was foretold, scry 2. Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Name | Mana | Type | Text |
---|---|---|---|
Boseiju, Who Endures | Legendary Land | {T}: Add {G}. Channel — {1}{G}, Discard Boseiju, Who Endures: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control. | |
Dark Dabbling | 2B | Instant | Regenerate target creature. Draw a card. (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, also regenerate each other creature you control. |
Dungeon Master | 2WU | Legendary Planeswalker — Dungeon Master | [+1]: Target opponent creates a 1/1 black Skeleton creature token with "When this creature dies, each opponent gains 2 life." [+1]: Roll a d20. If you roll a 1, skip your next turn. If you roll a 12 or higher, draw a card. [−6]: You get an adventuring party. (Your party is a 3/3 red Fighter with first strike, a 1/1 white Cleric with lifelink, a 2/2 black Rogue with hexproof, and a 1/1 blue Wizard with flying.) Loyalty 1d4+1 |
Serum Sovereign | 4U | Creature — Phyrexian Sphinx | Flying Whenever you cast a noncreature spell, put an oil counter on Serum Sovereign. {U}, Remove an oil counter from Serum Sovereign: Draw a card, then scry 2. 4/4 |
Sentinel Totem | 1 | Artifact | When Sentinel Totem enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}, Exile Sentinel Totem: Exile all graveyards. |
Drudge Skeletons | 1B | Creature — Skeleton | {B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) 1/1 |
Restless Dead | 1B | Creature — Skeleton | {B}: Regenerate Restless Dead. 1/1 |
Rimebound Dead | B | Snow Creature — Skeleton | {S}: Regenerate Rimebound Dead. ({S} can be paid with one mana from a snow source.) 1/1 |
Shu Yun, the Silent Tempest | 2U | Legendary Creature — Human Monk | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, you may pay {R/W}{R/W}. If you do, target creature gains double strike until end of turn. 3/2 |
Trained Arynx | 1W | Creature — Cat Beast Mount | Whenever Trained Arynx attacks while saddled, it gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 3/1 |