M:tG card similarity search
8UUU · Creature — Kraken
Trample Polar Kraken enters the battlefield tapped. Cumulative upkeep—Sacrifice a land. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) 11/11
Name | Mana | Type | Text |
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Sheltered Valley | Land | If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield. At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life. {T}: Add {C}. | |
Flamekin Village | Land | As Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped. {T}: Add {R}. {R}, {T}: Target creature gains haste until end of turn. | |
Forsaken Crossroads | Land | Forsaken Crossroads enters the battlefield tapped. As Forsaken Crossroads enters the battlefield, choose a color. When Forsaken Crossroads enters the battlefield, scry 1. If you weren't the starting player, you may untap Forsaken Crossroads instead. {T}: Add one mana of the chosen color. | |
Voracious Fell Beast | 4BB | Creature — Drake Beast | Flying When Voracious Fell Beast enters the battlefield, each opponent sacrifices a creature. Create a Food token for each creature sacrificed this way. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") 4/4 |
Bad River | Land | Bad River enters the battlefield tapped. {T}, Sacrifice Bad River: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle. | |
Rocky Tar Pit | Land | Rocky Tar Pit enters the battlefield tapped. {T}, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle. | |
Rhox Charger | 3G | Creature — Rhino Soldier | Trample Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 3/3 |
Archetype of Aggression | 1RR | Enchantment Creature — Human Warrior | Creatures you control have trample. Creatures your opponents control lose trample and can't have or gain trample. 3/2 |
Kudzu | 1GG | Enchantment — Aura | Enchant land When enchanted land becomes tapped, destroy it. That land's controller may attach Kudzu to a land of their choice. |
Murasa | Plane — Zendikar | Whenever a nontoken creature enters the battlefield, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Whenever chaos ensues, target land becomes a 4/4 creature that's still a land. |