M:tG card similarity search
1W · Instant
Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Name | Mana | Type | Text |
---|---|---|---|
Mercenaries | 3W | Creature — Human Mercenary | {3}: The next time Mercenaries would deal damage to you this turn, prevent that damage. Any player may activate this ability. 3/3 |
Admiral Beckett Brass | 1UBR | Legendary Creature — Human Pirate | Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. 3/3 |
Beacon Hawk | 1W | Creature — Bird | Flying Whenever Beacon Hawk deals combat damage to a player, you may untap target creature. {W}: Beacon Hawk gets +0/+1 until end of turn. 1/1 |
Glass Asp | 1GG | Creature — Snake | Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of their next draw step unless they pay {2} before that step. 2/1 |
Sanctuary Lockdown | 2W | Enchantment | Humans you control get +1/+1. {2}, Tap two untapped Humans you control: Tap target creature an opponent controls. |
Singing Bell Strike | 1U | Enchantment — Aura | Enchant creature When Singing Bell Strike enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has "{6}: Untap this creature." |
Galvanic Key | 2 | Artifact | Flash {3}, {T}: Untap target artifact. |
Snapping Thragg | 4R | Creature — Beast | Whenever Snapping Thragg deals combat damage to a player, you may have it deal 3 damage to target creature that player controls. Morph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/3 |
Voyaging Satyr | 1G | Creature — Satyr Druid | {T}: Untap target land. 1/2 |
Witch-king of Angmar | 3BB | Legendary Creature — Wraith Noble | Flying Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature that dealt combat damage to you this turn. The Ring tempts you. Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it. 5/3 |