M:tG card similarity search
W · Instant
Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) Prevent the next 3 damage that would be dealt this turn to any number of targets, divided as you choose. If this spell was kicked, prevent the next 6 damage this way instead.
Name | Mana | Type | Text |
---|---|---|---|
Burning Fields | 4R | Sorcery | Burning Fields deals 5 damage to target opponent or planeswalker. |
Lava Axe | 4R | Sorcery | Lava Axe deals 5 damage to target player or planeswalker. |
Lava Spike | R | Sorcery — Arcane | Lava Spike deals 3 damage to target player or planeswalker. |
Razortip Whip | 2 | Artifact | {1}, {T}: Razortip Whip deals 1 damage to target opponent or planeswalker. |
Sarkhan's Catharsis | 4R | Instant | Sarkhan's Catharsis deals 5 damage to target player or planeswalker. |
Searing Flesh | 6R | Sorcery | Searing Flesh deals 7 damage to target opponent or planeswalker. |
Telim'Tor's Darts | 2 | Artifact | {2}, {T}: Telim'Tor's Darts deals 1 damage to target player or planeswalker. |
Raiding Party | 2R | Enchantment | Raiding Party can't be the target of white spells or abilities from white sources. Sacrifice an Orc: Each player may tap any number of untapped white creatures they control. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren't chosen this way by any player. |
A-Druid Class | 1G | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {2}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land. |
Druid Class | 1G | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {4}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land. |