M:tG card similarity search
· Land
Polluted Mire enters the battlefield tapped. {T}: Add {B}. Cycling {2} ({2}, Discard this card: Draw a card.)
| Name | Mana | Type | Text | 
|---|---|---|---|
| Jadelight Ranger | 1GG | Creature — Merfolk Scout Ranger | When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.) 2/1 | 
| Celestial Colonnade | Land | Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U}. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land. | |
| Tangled Florahedron | 1G | Creature — Elemental | {T}: Add {G}. 1/1 | 
| Copper Myr | 2 | Artifact Creature — Myr | {T}: Add {G}. 1/1 | 
| Gold Myr | 2 | Artifact Creature — Myr | {T}: Add {W}. 1/1 | 
| Iron Myr | 2 | Artifact Creature — Myr | {T}: Add {R}. 1/1 | 
| Leaden Myr | 2 | Artifact Creature — Myr | {T}: Add {B}. 1/1 | 
| Palladium Myr | 3 | Artifact Creature — Myr | {T}: Add {C}{C}. 2/2 | 
| Silver Myr | 2 | Artifact Creature — Myr | {T}: Add {U}. 1/1 | 
| Zoetic Cavern | Land | {T}: Add {C}. Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |