M:tG card similarity search
3U · Sorcery
Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library.
Name | Mana | Type | Text |
---|---|---|---|
Push | 1W/B | Sorcery | Destroy target tapped creature. |
Swift Response | 1W | Instant | Destroy target tapped creature. |
Take Vengeance | 1W | Sorcery | Destroy target tapped creature. |
Rip the Seams | 2W | Instant — Adventure | Destroy target tapped creature. (Then exile this card. You may cast the creature later from exile.) |
Vengeance | 3W | Sorcery | Destroy target tapped creature. |
Surge Mare | UU | Creature — Horse Fish | Surge Mare can't be blocked by green creatures. Whenever Surge Mare deals damage to an opponent, you may draw a card. If you do, discard a card. {1}{U}: Surge Mare gets +2/-2 until end of turn. 0/5 |
"Ach! Hans, Run!" | 2RRGG | Enchantment | At the beginning of your upkeep, you may say "Ach! Hans, run! It's the . . ." and the name of a creature card. If you do, search your library for a card with that name, put it onto the battlefield, then shuffle. That creature gains haste. Exile it at the beginning of the next end step. |
Stitcher Geralf | 3UU | Legendary Creature — Human Wizard | {2}{U}, {T}: Each player mills three cards. Exile up to two creature cards put into graveyards this way. Create an X/X blue Zombie creature token, where X is the total power of the cards exiled this way. 3/4 |
Nature's Ruin | 2B | Sorcery | Destroy all green creatures. |
This Is How It Ends | 3B | Instant | Target creature's owner shuffles it into their library, then faces a villainous choice — They lose 5 life, or they shuffle another creature they own into their library. |