Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ponder

U · Sorcery

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Runo Stromkirk 1UBLegendary Creature — Vampire Cleric Flying When Runo Stromkirk enters the battlefield, put up to one target creature card from your graveyard on top of your library. At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo Stromkirk. 1/4
Unholy Grotto Land {T}: Add {C}. {B}, {T}: Put target Zombie card from your graveyard on top of your library.
Waterspout Weavers 3UUCreature — Merfolk Wizard Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn. 3/3
Inga Rune-Eyes 3ULegendary Creature — Human Wizard When Inga Rune-Eyes enters the battlefield, scry 3. When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn. 3/3
Winnower Patrol 2GCreature — Elf Warrior Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol. 3/2
Nahiri, Heir of the Ancients 2RWLegendary Planeswalker — Nahiri [+1]: Create a 1/1 white Kor Warrior creature token. You may attach an Equipment you control to it. [−2]: Look at the top six cards of your library. You may reveal a Warrior or Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. [−3]: Nahiri, Heir of the Ancients deals damage to target creature or planeswalker equal to twice the number of Equipment you control. Loyalty 4
Iymrith, Desert Doom 3UULegendary Creature — Dragon Flying Iymrith, Desert Doom has ward {4} as long as it's untapped. Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference. 5/5
Aethermage's Touch 2WUInstant Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.
Whirlpool Drake 3UCreature — Drake Flying When Whirlpool Drake enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. When Whirlpool Drake dies, shuffle the cards from your hand into your library, then draw that many cards. 2/2
Thought Lash 2UUEnchantment Cumulative upkeep—Exile the top card of your library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When a player doesn't pay Thought Lash's cumulative upkeep, that player exiles all cards from their library. Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn.
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