Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Pooling Venom

1B · Enchantment — Aura

Enchant land Whenever enchanted land becomes tapped, its controller loses 2 life. {3}{B}: Destroy enchanted land.

Similar cards

Color identity:
NameManaTypeText
Nature's Revolt 3GGEnchantment All lands are 2/2 creatures that are still lands.
Ruination 3RSorcery Destroy all nonbasic lands.
Shanid, Sleepers' Scourge 1RWBLegendary Creature — Human Knight Menace Other legendary creatures you control have menace. Whenever you play a legendary land or cast a legendary spell, you draw a card and you lose 1 life. 2/4
Vedalken Ghoul UBCreature — Vedalken Zombie Whenever Vedalken Ghoul becomes blocked, defending player loses 4 life. 1/1
Treachery 3UUEnchantment — Aura Enchant creature When Treachery enters the battlefield, untap up to five lands. You control enchanted creature.
Runaway Growth 3GEnchantment — Aura Starting intensity 1 Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional amount of {G} equal to Runaway Growth's intensity. Then Runaway Growth intensifies by 1.
Song of the Dryads 2GEnchantment — Aura Enchant permanent Enchanted permanent is a colorless Forest land.
Grim Guardian 2BEnchantment Creature — Zombie Constellation — Whenever Grim Guardian or another enchantment enters the battlefield under your control, each opponent loses 1 life. 1/4
Creeping Mold 2GGSorcery Destroy target artifact, enchantment, or land.
Reclaiming Vines 2GGSorcery Destroy target artifact, enchantment, or land.
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