Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Pooling Venom

1B · Enchantment — Aura

Enchant land Whenever enchanted land becomes tapped, its controller loses 2 life. {3}{B}: Destroy enchanted land.

Similar cards

Color identity:
NameManaTypeText
Monk Realist 1WCreature — Human Monk Cleric When Monk Realist enters the battlefield, destroy target enchantment. 1/1
Druid Lyrist GCreature — Human Druid {G}, {T}, Sacrifice Druid Lyrist: Destroy target enchantment. 1/1
Worms of the Earth 2BBBEnchantment Players can't play lands. Lands can't enter the battlefield. At the beginning of each upkeep, any player may sacrifice two lands or have Worms of the Earth deal 5 damage to that player. If a player does either, destroy Worms of the Earth.
Settle the Wilds 2GSorcery Seek a basic land card and put it onto the battlefield tapped. Then seek a permanent card with mana value equal to the number of lands you control.
Temple Thief 1BCreature — Human Rogue Temple Thief can't be blocked by enchanted creatures or enchantment creatures. 2/2
Gerrard's Hourglass Pendant 1Legendary Artifact Flash If a player would begin an extra turn, that player skips that turn instead. {4}, {T}, Exile Gerrard's Hourglass Pendant: Return to the battlefield tapped all artifact, creature, enchantment, and land cards in your graveyard that were put there from the battlefield this turn.
Sun Clasp 1WEnchantment — Aura Enchant creature Enchanted creature gets +1/+3. {W}: Return enchanted creature to its owner's hand.
Elf Replica 3Artifact Creature — Elf {1}{G}, Sacrifice Elf Replica: Destroy target enchantment. 2/2
Elvish Lyrist GCreature — Elf {G}, {T}, Sacrifice Elvish Lyrist: Destroy target enchantment. 1/1
Temur Runemark 2GEnchantment — Aura Enchant creature Enchanted creature gets +2/+2. Enchanted creature has trample as long as you control a blue or red permanent.
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