M:tG card similarity search
2U · Instant
Draw a card. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Name | Mana | Type | Text |
---|---|---|---|
Twitch | 2U | Instant | You may tap or untap target artifact, creature, or land. Draw a card. |
Arcane Spyglass | 4 | Artifact | {2}, {T}, Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass. Remove three charge counters from Arcane Spyglass: Draw a card. |
Sea-Dasher Octopus | 1UU | Creature — Octopus | Mutate {1}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flash Whenever this creature deals combat damage to a player, draw a card. 2/2 |
Sphinx's Disciple | 3UU | Creature — Human Wizard | Flying Inspired — Whenever Sphinx's Disciple becomes untapped, draw a card. 2/2 |
Wyleth, Soul of Steel | 1RW | Legendary Creature — Human Warrior | Trample Whenever Wyleth, Soul of Steel attacks, draw a card for each Aura and Equipment attached to it. 2/2 |
Champion of Wits | 2U | Creature — Naga Wizard | When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards. Eternalize {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Wizard with no mana cost. Eternalize only as a sorcery.) 2/1 |
Ray of Erasure | U | Instant | Target player mills a card. Draw a card at the beginning of the next turn's upkeep. |
Benthic Criminologists | 4U | Creature — Merfolk Wizard | Whenever Benthic Criminologists enters the battlefield or attacks, you may sacrifice an artifact. If you do, draw a card. 4/5 |
Psychic Symbiont | 4UB | Creature — Nightmare Horror | Flying When Psychic Symbiont enters the battlefield, target opponent discards a card and you draw a card. 3/3 |
Rhystic Study | 2U | Enchantment | Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. |