Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Pore Over the Pages

3UU · Sorcery

Draw three cards, untap up to two lands, then discard a card.

Similar cards

Color identity:
NameManaTypeText
Adaptive Shimmerer 5Creature — Insect Flash Adaptive Shimmerer enters the battlefield with three +1/+1 counters on it. 0/0
Containment Construct 2Artifact Creature — Construct Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn. 2/1
A-Master of Winds 2UUCreature — Sphinx Wizard Flying When Master of Winds enters the battlefield, draw two cards, then discard a card. Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 5/1 or 1/5 until end of turn. 1/5
Skyshroud Blessing 1GInstant All lands gain shroud until end of turn. (They can't be the targets of spells or abilities.) Draw a card.
Confessor WCreature — Human Cleric Whenever a player discards a card, you may gain 1 life. 1/1
Rootpath Purifier 3GCreature — Elf Druid Lands you control and land cards in your library are basic. 3/4
Thunderscape Battlemage 2RCreature — Human Wizard Kicker {1}{B} and/or {G} (You may pay an additional {1}{B} and/or {G} as you cast this spell.) When Thunderscape Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, target player discards two cards. When Thunderscape Battlemage enters the battlefield, if it was kicked with its {G} kicker, destroy target enchantment. 2/2
Drainpipe Vermin BCreature — Rat When Drainpipe Vermin dies, you may pay {B}. If you do, target player discards a card. 1/1
Mageta the Lion 3WWLegendary Creature — Human Spellshaper {2}{W}{W}, {T}, Discard two cards: Destroy all creatures except for Mageta the Lion. Those creatures can't be regenerated. 3/3
Kumena, Tyrant of Orazca 1GULegendary Creature — Merfolk Shaman Tap another untapped Merfolk you control: Kumena, Tyrant of Orazca can't be blocked this turn. Tap three untapped Merfolk you control: Draw a card. Tap five untapped Merfolk you control: Put a +1/+1 counter on each Merfolk you control. 2/4
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