Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Pore Over the Pages

3UU · Sorcery

Draw three cards, untap up to two lands, then discard a card.

Similar cards

Color identity:
NameManaTypeText
Probe 2USorcery Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) Draw three cards, then discard two cards. If this spell was kicked, target player discards two cards.
Riptide Survivor 2UCreature — Human Wizard Morph {1}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Riptide Survivor is turned face up, discard two cards, then draw three cards. 2/1
Rhystic Scrying 2UUSorcery Draw three cards. Then if any player pays {2}, discard three cards.
Sphinx of Lost Truths 3UUCreature — Sphinx Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Flying When Sphinx of Lost Truths enters the battlefield, draw three cards. Then if it wasn't kicked, discard three cards. 3/5
Rix Maadi Reveler 1RCreature — Human Shaman Spectacle {2}{B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) When Rix Maadi Reveler enters the battlefield, discard a card, then draw a card. If Rix Maadi Reveler's spectacle cost was paid, instead discard your hand, then draw three cards. 2/2
Bog Down 2BSorcery Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.) Target player discards two cards. If this spell was kicked, that player discards three cards instead.
Bazaar Trademage 2UCreature — Human Wizard Flying When Bazaar Trademage enters the battlefield, draw two cards, then discard three cards. 3/4
Mental Journey 4UUInstant Draw three cards. Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Thrilling Discovery RWSorcery You gain 2 life. Then you may discard two cards. If you do, draw three cards.
Secrets of the Golden City 1UUSorcery Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Draw two cards. If you have the city's blessing, draw three cards instead.
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