M:tG card similarity search
G · Creature — Plant Wall
Defender (This creature can't attack.) {2}, {T}, Sacrifice a creature with defender: Draw a card. 0/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Disrupt | U | Instant | Counter target instant or sorcery spell unless its controller pays {1}. Draw a card. |
| Cling to Dust | B | Instant | Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card. Escape—{3}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) |
| Benthic Biomancer | U | Creature — Merfolk Wizard Mutant | {1}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card. 1/1 |
| Colossal Majesty | 2G | Enchantment | At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card. |
| Sage's Reverie | 3W | Enchantment — Aura | Enchant creature When Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature. Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature. |
| Take | 2U | Sorcery | Remove all +1/+1 counters from target creature you control. Draw that many cards. Fuse (You may cast one or both halves of this card from your hand.) |
| Gore Vassal | 2W | Creature — Phyrexian Dog | Sacrifice Gore Vassal: Put a -1/-1 counter on target creature. Then if that creature's toughness is 1 or greater, regenerate it. 2/1 |
| A-Mentor's Guidance | 1U | Sorcery | When you cast this spell, copy it if you control a planeswalker, Cleric, Druid, Shaman, Warlock, or Wizard. Scry 1, then draw a card. |
| Mentor's Guidance | 2U | Sorcery | When you cast this spell, copy it if you control a planeswalker, Cleric, Druid, Shaman, Warlock, or Wizard. Scry 1, then draw a card. |
| Battle Mammoth | 3GG | Creature — Elephant | Trample Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. Foretell {2}{G}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 6/5 |