M:tG card similarity search
3R · Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Name | Mana | Type | Text |
---|---|---|---|
Moodmark Painter | 2BB | Creature — Human Shaman | Undergrowth — When Moodmark Painter enters the battlefield, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. (It can't be blocked except by two or more creatures.) 2/3 |
Blur Sliver | 2R | Creature — Sliver | Sliver creatures you control have haste. (They can attack and {T} as soon as they come under your control.) 2/2 |
Avalanche Caller | 1U | Snow Creature — Human Wizard | {2}: Target snow land you control becomes a 4/4 Elemental creature with hexproof and haste until end of turn. It's still a land. (A creature with hexproof can't be the target of spells or abilities your opponents control.) 1/3 |
Prognostic Sphinx | 3UU | Creature — Sphinx | Flying Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it. Whenever Prognostic Sphinx attacks, scry 3. 3/5 |
Ovika, Enigma Goliath | 5UR | Legendary Creature — Phyrexian Nightmare | Flying Ward—{3}, Pay 3 life. Whenever you cast a noncreature spell, create X 1/1 red Phyrexian Goblin creature tokens, where X is the mana value of that spell. They gain haste until end of turn. 6/6 |
Benevolent Bodyguard | W | Creature — Human Cleric | Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn. 1/1 |
Soulblade Corrupter | 4B | Creature — Human Warrior | Partner with Soulblade Renewer (When this creature enters the battlefield, target player may put Soulblade Renewer into their hand from their library, then shuffle.) Deathtouch Whenever a creature with a +1/+1 counter on it attacks one of your opponents, that creature gains deathtouch until end of turn. 3/3 |
Thrull Champion | 4B | Creature — Thrull | Thrull creatures get +1/+1. {T}: Gain control of target Thrull for as long as you control Thrull Champion. 2/2 |
Rekindling Phoenix | 2RR | Creature — Phoenix | Flying When Rekindling Phoenix dies, create a 0/1 red Elemental creature token with "At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn." 4/3 |
Big Play | 1G | Instant | Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it. |