M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Mist Raven | 2UU | Creature — Bird | Flying When Mist Raven enters the battlefield, return target creature to its owner's hand. 2/2 |
Rockslide Sorcerer | 3R | Creature — Human Wizard | Whenever you cast an instant, sorcery, or Wizard spell, Rockslide Sorcerer deals 1 damage to any target. 3/3 |
Hundred-Talon Strike | W | Instant — Arcane | Target creature gets +1/+0 and gains first strike until end of turn. Splice onto Arcane—Tap an untapped white creature you control. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) |
Nassari, Dean of Expression | 3RR | Legendary Creature — Efreet Shaman | At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells. Whenever you cast a spell from exile, put a +1/+1 counter on Nassari, Dean of Expression. 4/4 |
By Elspeth's Command | 2W | Enchantment | At the beginning of combat on your turn, choose one that wasn't chosen during your last combat — • Up to one target Soldier perpetually gets +1/+1 and gains flying. • Choose a Soldier card in your hand. It perpetually gets +1/+1 and gains vigilance. • Create a 1/1 colorless Soldier artifact creature token. |
Phantasmal Bear | U | Creature — Bear Illusion | When Phantasmal Bear becomes the target of a spell or ability, sacrifice it. 2/2 |
Heavy Infantry | 4W | Creature — Human Soldier | When Heavy Infantry enters the battlefield, tap target creature an opponent controls. 3/4 |
Hellish Rebuke | 2B | Instant | Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life." |
Heartwood Storyteller | 1GG | Creature — Treefolk | Whenever a player casts a noncreature spell, each of that player's opponents may draw a card. 2/3 |
Mark of the Oni | 2B | Enchantment — Aura | Enchant creature You control enchanted creature. At the beginning of the end step, if you control no Demons, sacrifice Mark of the Oni. |