M:tG card similarity search
3G · Creature — Wurm
Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) If Pouncing Wurm was kicked, it enters the battlefield with three +1/+1 counters on it and with haste. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Ob Nixilis, Captive Kingpin | 2BR | Legendary Creature — Demon | Flying, trample Whenever one or more opponents each lose exactly 1 life, put a +1/+1 counter on Ob Nixilis, Captive Kingpin. Exile the top card of your library. Until your next end step, you may play that card. 4/3 |
| Rushblade Commander | BR | Creature — Azra Warrior | Warriors your team controls have haste. 2/2 |
| Voldaren Epicure | R | Creature — Vampire | When Voldaren Epicure enters the battlefield, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") 1/1 |
| Voltaic Brawler | RG | Creature — Human Warrior | When Voltaic Brawler enters the battlefield, you get {E}{E} (two energy counters). Whenever Voltaic Brawler attacks, you may pay {E}. If you do, it gets +1/+1 and gains trample until end of turn. 3/2 |
| Incriminating Impetus | 2B/R | Enchantment — Aura | Enchant creature When Incriminating Impetus enters the battlefield, suspect enchanted creature. (It has menace and can't block.) Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) |
| Grave Defiler | 3B | Creature — Zombie | When Grave Defiler enters the battlefield, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library in any order. {1}{B}: Regenerate Grave Defiler. 2/1 |
| Noggle Bridgebreaker | 2U/RU/R | Creature — Noggle Rogue | When Noggle Bridgebreaker enters the battlefield, return a land you control to its owner's hand. 4/3 |
| Hollowhenge Spirit | 3W | Creature — Spirit | Flash (You may cast this spell any time you could cast an instant.) Flying When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat. 2/2 |
| Azorius Arrester | 1W | Creature — Human Soldier | When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) 2/1 |
| Kavu Howler | 4GG | Creature — Kavu | When Kavu Howler enters the battlefield, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library in any order. 4/5 |