Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Power Conduit

2 · Artifact

{T}, Remove a counter from a permanent you control: Choose one — • Put a charge counter on target artifact. • Put a +1/+1 counter on target creature.

Similar cards

Color identity:
NameManaTypeText
Life Matrix 4Artifact {4}, {T}: Put a matrix counter on target creature and that creature gains "Remove a matrix counter from this creature: Regenerate this creature." Activate only during your upkeep.
Keleth, Sunmane Familiar 1WLegendary Creature — Horse Whenever a commander you control attacks, put a +1/+1 counter on it. Partner (You can have two commanders if both have partner.) 1/1
Melira, the Living Cure GWLegendary Creature — Human Scout If you would get one or more poison counters, instead you get one poison counter and you can't get additional poison counters this turn. Exile Melira, the Living Cure: Choose another target creature or artifact. When it's put into a graveyard this turn, return that card to the battlefield under its owner's control. 3/3
Expanded Anatomy 3Sorcery — Lesson Put two +1/+1 counters on target creature. It gains vigilance until end of turn.
Indulgent Aristocrat BCreature — Vampire Noble Lifelink {2}, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control. 1/1
Cancel 1UUInstant Counter target spell.
Counterspell UUInstant Counter target spell.
Tidal Influence 2UEnchantment Cast this spell only if no permanents named Tidal Influence are on the battlefield. Tidal Influence enters the battlefield with a tide counter on it. At the beginning of your upkeep, put a tide counter on Tidal Influence. As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0. As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0. Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.
Spell Suck 2UUInstant Counter target spell, then assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Glorfindel, Dauntless Rescuer 2GLegendary Creature — Elf Noble Whenever you scry, choose one and Glorfindel, Dauntless Rescuer gets +1/+1 until end of turn. • Glorfindel must be blocked this turn if able. • Glorfindel can't be blocked by more than one creature each combat this turn. 3/2
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