Card Codex

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17 May 2024: Card library updated.

Power Depot

· Artifact Land

Power Depot enters the battlefield tapped. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts. Modular 1

Similar cards

Color identity:
NameManaTypeText
Endurance Bobblehead 3Artifact — Bobblehead {T}: Add one mana of any color. {3}, {T}: Up to X target creatures you control get +1/+0 and gain indestructible until end of turn, where X is the number of Bobbleheads you control as you activate this ability. Activate only as a sorcery.
Sol Grail 3Artifact As Sol Grail enters the battlefield, choose a color. {T}: Add one mana of the chosen color.
Mishra's Toy Workshop Land {T}: Add {C}{C}{C}. Spend this mana only on spells and abilities that put tokens onto the battlefield. Use toys to represent the tokens.
Mana Abundance 2RWorld Enchantment If a player would add mana, instead all players add that mana.
Vivid Crag Land Vivid Crag enters the battlefield tapped with two charge counters on it. {T}: Add {R}. {T}, Remove a charge counter from Vivid Crag: Add one mana of any color.
Vivid Creek Land Vivid Creek enters the battlefield tapped with two charge counters on it. {T}: Add {U}. {T}, Remove a charge counter from Vivid Creek: Add one mana of any color.
Vivid Grove Land Vivid Grove enters the battlefield tapped with two charge counters on it. {T}: Add {G}. {T}, Remove a charge counter from Vivid Grove: Add one mana of any color.
Vivid Marsh Land Vivid Marsh enters the battlefield tapped with two charge counters on it. {T}: Add {B}. {T}, Remove a charge counter from Vivid Marsh: Add one mana of any color.
Vivid Meadow Land Vivid Meadow enters the battlefield tapped with two charge counters on it. {T}: Add {W}. {T}, Remove a charge counter from Vivid Meadow: Add one mana of any color.
Tainted Field Land {T}: Add {C}. {T}: Add {W} or {B}. Activate only if you control a Swamp.
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