M:tG card similarity search
4 · Artifact
{T}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Plated Crusher | 4GGG | Creature — Beast | Trample Hexproof (This creature can't be the target of spells or abilities your opponents control.) 7/6 |
| Satyr Rambler | 1R | Creature — Satyr | Trample 2/1 |
| Quilled Charger | 3R | Creature — Porcupine Mount | Whenever Quilled Charger attacks while saddled, it gets +1/+2 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 4/3 |
| Kodama of the South Tree | 2GG | Legendary Creature — Spirit | Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn. 4/4 |
| Colossal Dreadmaw | 4GG | Creature — Dinosaur | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 6/6 |
| Pardic Wanderer | 6 | Artifact Creature — Golem | Trample 5/5 |
| Game-Trail Changeling | 3GG | Creature — Shapeshifter | Changeling (This card is every creature type.) Trample 4/4 |
| Gitaxian Spellstalker | Creature — Phyrexian Jackal | Trample, ward {2}, prowess, prowess (Each instance of prowess triggers separately.) 3/3 | |
| Stagecoach Security | 4W | Creature — Human Soldier | When Stagecoach Security enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. Plot {3}{W} (You may pay {3}{W} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 4/5 |
| Sagu Mauler | 4GU | Creature — Beast | Trample, hexproof Morph {3}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 6/6 |