Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Power Plant Worker

5 · Artifact Creature — Assembly-Worker

{3}: Power Plant Worker gets +2/+2 until end of turn. If you control creatures named Mine Worker and Tower Worker, put two +1/+1 counters on Power Plant Worker instead. Activate only once each turn. 4/4

Similar cards

Color identity:
NameManaTypeText
Ascendant Acolyte 4GCreature — Human Monk Ascendant Acolyte enters the battlefield with a +1/+1 counter on it for each +1/+1 counter among other creatures you control. At the beginning of your upkeep, double the number of +1/+1 counters on Ascendant Acolyte. 1/1
Balduvian Hydra XRRCreature — Hydra Balduvian Hydra enters the battlefield with X +1/+0 counters on it. Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn. {R}{R}{R}: Put a +1/+0 counter on Balduvian Hydra. Activate only during your upkeep. 0/1
Ulvenwald Bear 2GCreature — Bear Morbid — When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature. 2/2
Lavakin Brawler 3RCreature — Elemental Warrior Whenever Lavakin Brawler attacks, it gets +1/+0 until end of turn for each Elemental you control. 2/4
Compleat Devotion 1WInstant Target creature you control gets +2/+2 until end of turn. If that creature has toxic, draw a card.
Barrow Naughty 1BCreature — Faerie Flying Barrow Naughty has lifelink as long as you control another Faerie. {2}{B}: Barrow Naughty gets +1/+0 until end of turn. 1/3
Aetherwind Basker 4GGGCreature — Lizard Trample Whenever Aetherwind Basker enters the battlefield or attacks, you get {E} (an energy counter) for each creature you control. Pay {E}: Aetherwind Basker gets +1/+1 until end of turn. 7/7
Colossal Growth 1GInstant Kicker {R} (You may pay an additional {R} as you cast this spell.) Target creature gets +3/+3 until end of turn. If this spell was kicked, instead that creature gets +4/+4 and gains trample and haste until end of turn.
Viashino Slasher 1RCreature — Viashino Warrior {R}: Viashino Slasher gets +1/-1 until end of turn. 1/2
Helium Squirter 4UCreature — Beast Mutant Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}: Target creature with a +1/+1 counter on it gains flying until end of turn. 0/0
Page 104