M:tG card similarity search
RR · Enchantment
At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn.
Name | Mana | Type | Text |
---|---|---|---|
Ribbons | XBB | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Each opponent loses X life. |
Lord of the Pit | 4BBB | Creature — Demon | Flying, trample At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you. 7/7 |
Archdemon of Greed | Creature — Demon | Flying, trample At the beginning of your upkeep, sacrifice a Human. If you can't, tap Archdemon of Greed and it deals 9 damage to you. 9/9 | |
Drag to the Bottom | 2BB | Sorcery | Domain — Each creature gets -X/-X until end of turn, where X is 1 plus the number of basic land types among lands you control. |
Bag End Porter | 3G | Creature — Dwarf | Whenever Bag End Porter attacks, it gets +X/+X until end of turn, where X is the number of legendary creatures you control. 4/4 |
Liege of the Tangle | 6GG | Creature — Elemental | Trample Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands. 8/8 |
A-Uurg, Spawn of Turg | BBG | Legendary Creature — Frog Beast | A-Uurg, Spawn of Turg's power is equal to the number of land cards in your graveyard. At the beginning of your upkeep, surveil 2. {1}, Sacrifice a land: You gain 2 life. */5 |
Uurg, Spawn of Turg | BBG | Legendary Creature — Frog Beast | Uurg, Spawn of Turg's power is equal to the number of land cards in your graveyard. At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) {B}{G}, Sacrifice a land: You gain 2 life. */5 |
Collective Restraint | 3U | Enchantment | Domain — Creatures can't attack you unless their controller pays {X} for each creature they control that's attacking you, where X is the number of basic land types among lands you control. |
Wheel of Misfortune | 2R | Sorcery | Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards. |