M:tG card similarity search
2U · Sorcery
Choose target creature an opponent controls, then roll a d20. 1—9 | Return it to its owner's hand. 10—19 | Its owner puts it on the top or bottom of their library. 20 | Gain control of it until the end of your next turn.
Name | Mana | Type | Text |
---|---|---|---|
Knight of Sorrows | 4W | Creature — Human Knight | Knight of Sorrows can block an additional creature each combat. Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) 3/3 |
Goblin Ringleader | 3R | Creature — Goblin | Haste (This creature can attack and {T} as soon as it comes under your control.) When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order. 2/2 |
Ransom Note | 1 | Artifact — Clue | When Ransom Note enters the battlefield, surveil 1. {2}, Sacrifice Ransom Note: Choose one — • Cloak the top card of your library. • Goad target creature. • Draw a card. |
Saffi Eriksdotter | GW | Legendary Creature — Human Scout | Sacrifice Saffi Eriksdotter: When target creature is put into your graveyard this turn, return that card to the battlefield. 2/2 |
Haunted Crossroads | 2B | Enchantment | {B}: Put target creature card from your graveyard on top of your library. |
Captivating Unicorn | 4W | Creature — Unicorn | Constellation — Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls. 4/4 |
Sanctuary Lockdown | 2W | Enchantment | Humans you control get +1/+1. {2}, Tap two untapped Humans you control: Tap target creature an opponent controls. |
Sphinx of Uthuun | 5UU | Creature — Sphinx | Flying When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. 5/6 |
Petra Sphinx | 2WWW | Creature — Sphinx | {T}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. If it doesn't, the player puts it into their graveyard. 3/4 |
A-Celestial Regulator | 1WU | Creature — Angel Advisor | Flying When Celestial Regulator enters the battlefield, choose target creature you don't control and tap it. If you control a creature with a counter on it, the chosen creature doesn't untap during its controller's next untap step. 1/4 |