M:tG card similarity search
2U · Sorcery
Choose target creature an opponent controls, then roll a d20. 1—9 | Return it to its owner's hand. 10—19 | Its owner puts it on the top or bottom of their library. 20 | Gain control of it until the end of your next turn.
Name | Mana | Type | Text |
---|---|---|---|
Raucous Theater | Land — Swamp Mountain | ({T}: Add {B} or {R}.) Raucous Theater enters the battlefield tapped. When Raucous Theater enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | |
Shadowy Backstreet | Land — Plains Swamp | ({T}: Add {W} or {B}.) Shadowy Backstreet enters the battlefield tapped. When Shadowy Backstreet enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | |
Thundering Falls | Land — Island Mountain | ({T}: Add {U} or {R}.) Thundering Falls enters the battlefield tapped. When Thundering Falls enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | |
Undercity Sewers | Land — Island Swamp | ({T}: Add {U} or {B}.) Undercity Sewers enters the battlefield tapped. When Undercity Sewers enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | |
Underground Mortuary | Land — Swamp Forest | ({T}: Add {B} or {G}.) Underground Mortuary enters the battlefield tapped. When Underground Mortuary enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | |
Vigorous Charge | G | Instant | Kicker {W} (You may pay an additional {W} as you cast this spell.) Target creature gains trample until end of turn. Whenever that creature deals combat damage this turn, if this spell was kicked, you gain life equal to that damage. |
Professor Onyx | 4BB | Legendary Planeswalker — Liliana | Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 2 life and you gain 2 life. [+1]: You lose 1 life. Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. [−3]: Each opponent sacrifices a creature with the greatest power among creatures that player controls. [−8]: Each opponent may discard a card. If they don't, they lose 3 life. Repeat this process six more times. Loyalty 5 |
Benthic Biomancer | U | Creature — Merfolk Wizard Mutant | {1}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card. 1/1 |
Keeper of the Cadence | 4U | Creature — Human Wizard | {3}: Put target artifact, instant, or sorcery card from a graveyard on the bottom of its owner's library. 2/5 |
Gríma Wormtongue | 2B | Legendary Creature — Human Advisor | Your opponents can't gain life. {T}, Sacrifice another creature: Target player loses 1 life. If the sacrificed creature was legendary, amass Orcs 2. 1/4 |