Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Practical Research

3UR · Instant

Draw four cards. Then discard two cards unless you discard an instant or sorcery card.

Similar cards

Color identity:
NameManaTypeText
Saproling Migration 1GSorcery Kicker {4} (You may pay an additional {4} as you cast this spell.) Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead.
Crashing Footfalls Sorcery Suspend 4—{G} (Rather than cast this card from your hand, pay {G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Create two 4/4 green Rhino creature tokens with trample.
Destructive Digger 2RCreature — Goblin {3}, {T}, Sacrifice an artifact or land: Draw a card. 3/2
Ruthless Radrat 1BBCreature — Rat Mutant Squad—Exile four cards from your graveyard. (As an additional cost to cast this spell, you may pay its squad cost any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Menace (This creature can't be blocked except by two or more creatures.) 2/2
Outbreak 3BSorcery You may discard a Swamp card rather than pay this spell's mana cost. Choose a creature type. All creatures of that type get -1/-1 until end of turn.
Hide in Plain Sight 3GSorcery Look at the top five cards of your library, cloak two of them, and put the rest on the bottom of your library in a random order. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.)
Deeproot Historian 3GCreature — Merfolk Druid Merfolk and Druid cards in your graveyard have retrace. (You may cast cards with retrace from your graveyard by discarding a land card in addition to paying their other costs.) 3/3
Glimpse the Unthinkable UBSorcery Target player mills ten cards.
Afterlife Insurance 1W/BInstant Creatures you control gain afterlife 1 until end of turn. Draw a card. (When a creature with afterlife 1 dies, create a 1/1 white and black Spirit creature token with flying.)
Ithilien Kingfisher 2UCreature — Bird Flying When Ithilien Kingfisher dies, draw a card. 2/1
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