Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Practical Research

3UR · Instant

Draw four cards. Then discard two cards unless you discard an instant or sorcery card.

Similar cards

Color identity:
NameManaTypeText
Seismic Shift 3RSorcery Destroy target land. Up to two target creatures can't block this turn.
Hamlet Vanguard 2GCreature — Human Warrior Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Hamlet Vanguard enters the battlefield with two +1/+1 counters on it for each other nontoken Human you control. 1/1
Hatching Plans 1UEnchantment When Hatching Plans is put into a graveyard from the battlefield, draw three cards.
Intrusive Packbeast 4WCreature — Beast Vigilance When Intrusive Packbeast enters the battlefield, tap up to two target creatures your opponents control. 3/3
Investigator's Journal 2Artifact — Clue Investigator's Journal enters the battlefield with a number of suspect counters on it equal to the greatest number of creatures a player controls. {2}, {T}, Remove a suspect counter from Investigator's Journal: Draw a card. {2}, Sacrifice Investigator's Journal: Draw a card.
Park Re-Entry 3WWSorcery Return up to two target creature cards that each have a hat and/or mana value 3 or less from your graveyard to the battlefield.
Novice Occultist 1BCreature — Human Wizard When Novice Occultist dies, you draw a card and you lose 1 life. 1/2
Omen of the Sea 1UEnchantment Flash When Omen of the Sea enters the battlefield, scry 2, then draw a card. {2}{U}, Sacrifice Omen of the Sea: Scry 2.
Soul's Majesty 4GSorcery Draw cards equal to the power of target creature you control.
Wyll of the Fiend Pact 3BRRLegendary Creature — Human Warlock When this creature specializes, you may sacrifice another creature or an artifact. When you do, draw three cards unless target opponent pays 5 life. 5/5
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