Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Practical Research

3UR · Instant

Draw four cards. Then discard two cards unless you discard an instant or sorcery card.

Similar cards

Color identity:
NameManaTypeText
Talrand, Sky Summoner 2UULegendary Creature — Merfolk Wizard Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying. 2/2
Clever Lumimancer WCreature — Human Wizard Magecraft — Whenever you cast or copy an instant or sorcery spell, Clever Lumimancer gets +2/+2 until end of turn. 0/1
Eager First-Year 1WCreature — Human Wizard Magecraft — Whenever you cast or copy an instant or sorcery spell, Eager First-Year gets +1/+0 until end of turn. 2/2
Urza, Planeswalker Legendary Planeswalker — Urza You may activate the loyalty abilities of Urza, Planeswalker twice each turn rather than only once. [+2]: Artifact, instant, and sorcery spells you cast this turn cost {2} less to cast. You gain 2 life. [+1]: Draw two cards, then discard a card. [0]: Create two 1/1 colorless Soldier artifact creature tokens. [−3]: Exile target nonland permanent. [−10]: Artifacts and planeswalkers you control gain indestructible until end of turn. Destroy all nonland permanents. Loyalty 7
Olivia's Dragoon 1BCreature — Vampire Berserker Discard a card: Olivia's Dragoon gains flying until end of turn. 2/2
Sin Collector 1WBCreature — Human Cleric When Sin Collector enters the battlefield, target opponent reveals their hand. You choose an instant or sorcery card from it and exile that card. 2/1
Urza's Hot Tub 2Artifact {2}, Discard a card: Search your library for a card that shares a complete word in its name with the discarded card, reveal it, put it into your hand, then shuffle.
Otaria Plane — Dominaria Instant and sorcery cards in graveyards have flashback. The flashback cost is equal to the card's mana cost. (Its owner may cast the card from their graveyard for its mana cost. Then they exile it.) Whenever chaos ensues, take an extra turn after this one.
Fledgling Imp 2BCreature — Imp {B}, Discard a card: Fledgling Imp gains flying until end of turn. 2/2
Atemsis, All-Seeing 3UUULegendary Creature — Sphinx Flying {2}{U}, {T}: Draw two cards, then discard a card. Whenever Atemsis, All-Seeing deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game. 4/5
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