Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Prahv, Spires of Order

· Land

{T}: Add {C}. {4}{W}{U}, {T}: Prevent all damage a source of your choice would deal this turn.

Similar cards

Color identity:
NameManaTypeText
Don't Try This at Home 1REnchantment If a hot source you control would deal damage to a player or permanent, it deals that much damage plus 1 instead. (Something is hot if it has hot things in its art, like fire or explosions.) {1}{R}, Sacrifice Don't Try This at Home: It deals damage equal to twice the number of hot cards in your graveyard to target creature or planeswalker.
Sulfuric Vapors 3REnchantment If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
Gratuitous Violence 2RRREnchantment If a creature you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Reaper of Sheoldred 4BCreature — Phyrexian Horror Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever a source deals damage to Reaper of Sheoldred, that source's controller gets a poison counter. 2/5
Radiant Kavu RGWCreature — Kavu {R}{G}{W}: Prevent all combat damage blue creatures and black creatures would deal this turn. 3/3
Uncivil Unrest 4REnchantment Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.) If a creature you control with a +1/+1 counter on it would deal damage to a permanent or player, it deals double that damage instead.
Inquisitor's Snare 1WInstant Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it.
Lava Burst XRSorcery Lava Burst deals X damage to any target. If Lava Burst would deal damage to a creature, that damage can't be prevented or dealt instead to another permanent or player.
Battletide Alchemist 3WWCreature — Kithkin Cleric If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control. 3/4
Hallow WInstant Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way.
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