Card Codex

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17 May 2024: Card library updated.

Prairie Survivalist

1W · Creature — Human Scout

Flying At the beginning of combat on your turn, target creature you control perpetually gets +1/+0. Then choose a creature card in your hand. It perpetually gets +1/+0. 0/1

Similar cards

Color identity:
NameManaTypeText
Grifter's Blade 3Artifact — Equipment Flash As Grifter's Blade enters the battlefield, choose a creature you control it could be attached to. If you do, it enters the battlefield attached to that creature. Equipped creature gets +1/+1. Equip {1}
Shelob's Ambush BInstant Target creature gets +1/+2 and gains deathtouch until end of turn. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Kaya's Onslaught 2WInstant Target creature gets +1/+1 and gains double strike until end of turn. Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Rubblebelt Boar 3RCreature — Boar When Rubblebelt Boar enters the battlefield, target creature gets +2/+0 until end of turn. 3/3
Maximize Velocity RSorcery Target creature gets +1/+1 and gains haste until end of turn. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Regal Sliver 3WCreature — Sliver Sliver creatures you control have "When this creature enters the battlefield, Slivers you control get +1/+1 until end of turn if you're the monarch. Otherwise, you become the monarch." 3/3
Stonewood Invoker 1GCreature — Elf Mutant {7}{G}: Stonewood Invoker gets +5/+5 until end of turn. 2/2
Minthara, Merciless Soul 2WBLegendary Creature — Elf Cleric Ward {X}, where X is the number of experience counters you have. At the beginning of your end step, if a permanent you controlled left the battlefield this turn, you get an experience counter. Creatures you control get +1/+0 for each experience counter you have. 2/2
Honor Guard WCreature — Human Soldier {W}: Honor Guard gets +0/+1 until end of turn. 1/1
Kjeldoran Outrider 1WCreature — Human Soldier {W}: Kjeldoran Outrider gets +0/+1 until end of turn. 2/2
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