Card Codex

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17 May 2024: Card library updated.

Prairie Survivalist

1W · Creature — Human Scout

Flying At the beginning of combat on your turn, target creature you control perpetually gets +1/+0. Then choose a creature card in your hand. It perpetually gets +1/+0. 0/1

Similar cards

Color identity:
NameManaTypeText
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Aspirant's Ascent UInstant Until end of turn, target creature gets +1/+3 and gains flying and toxic 1. (Players dealt combat damage by that creature also get a poison counter.)
Haazda Officer 2WCreature — Human Soldier When Haazda Officer enters the battlefield, target creature you control gets +1/+1 until end of turn. 3/2
Sentry Oak 4WCreature — Treefolk Warrior Defender At the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) 3/5
Empyrean Eagle 1WUCreature — Bird Spirit Flying Other creatures you control with flying get +1/+1. 2/3
Mayor of Avabruck 1GCreature — Human Advisor Werewolf Other Human creatures you control get +1/+1. At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck. 1/1
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Oathsworn Giant 4WWCreature — Giant Soldier Vigilance Other creatures you control get +0/+2 and have vigilance. 3/4
Emporium Thopterist 1UCreature — Vedalken Artificer Thopters you control get +2/+0. At the beginning of your upkeep, conjure a card named Ornithopter into your hand. 1/1
Vision of the Unspeakable Enchantment Creature — Spirit Flying, trample Vision of the Unspeakable gets +1/+1 for each card in your hand. 0/0
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