M:tG card similarity search
3RRR · Creature — Dragon
Flying, haste Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) 4/4
Name | Mana | Type | Text |
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Flameborn Hellion | 5R | Creature — Hellion | Haste Flameborn Hellion attacks each combat if able. 5/4 |
Scampering Scorcher | 3R | Creature — Elemental | When Scampering Scorcher enters the battlefield, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and {T} this turn.) 1/1 |
Manaform Hellkite | 2RR | Creature — Dragon | Flying Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step. 4/4 |
Ancestral Hot Dog Minotaur | Stickers | {TK}{TK} — Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) {TK}{TK}{TK} — Flying {TK}{TK} — 1/4 {TK}{TK}{TK}{TK}{TK} — 8/6 | |
Warchief Giant | 3RR | Creature — Giant Warrior | Haste Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) 5/3 |
Hovermyr | 2 | Artifact Creature — Myr | Flying, vigilance 1/2 |
Bloodbat Summoner | Creature — Vampire Wizard | Flying At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types. 3/3 | |
Swiftfoot Boots | 2 | Artifact — Equipment | Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1} |
Senate Griffin | 2W/UW/U | Creature — Griffin | Flying When Senate Griffin enters the battlefield, scry 1. 3/2 |
Cloudreader Sphinx | 4U | Creature — Sphinx | Flying When Cloudreader Sphinx enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 3/4 |