M:tG card similarity search
3GG · Sorcery
Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able.
Name | Mana | Type | Text |
---|---|---|---|
Beyeen Veil | 1U | Instant | Creatures your opponents control get -2/-0 until end of turn. |
Cower in Fear | 1BB | Instant | Creatures your opponents control get -1/-1 until end of turn. |
Hysterical Blindness | 2U | Instant | Creatures your opponents control get -4/-0 until end of turn. |
Make Obsolete | 2B | Instant | Creatures your opponents control get -1/-1 until end of turn. |
Cleave Shadows | 1B | Sorcery — Adventure | Creatures your opponents control get -1/-1 until end of turn. (Then exile this card. You may cast the creature later from exile.) |
Turn the Tide | 1U | Instant | Creatures your opponents control get -2/-0 until end of turn. |
The Black Breath | 2B | Sorcery | Creatures your opponents control get -1/-1 until end of turn. The Ring tempts you. |
Markov Baron | 2B | Creature — Vampire Noble | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Lifelink Other Vampires you control get +1/+1. Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 2/2 |
Hamlet Captain | 1G | Creature — Human Warrior | Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn. 2/2 |
Jukai Trainee | 1G | Creature — Human Samurai | Whenever Jukai Trainee blocks or becomes blocked, it gets +1/+1 until end of turn. 2/2 |