Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Predatory Sludge

2B · Creature — Ooze

Menace As Predatory Sludge enters the battlefield, choose a permanent you don't control. When the chosen permanent is put into a graveyard from the battlefield, conjure a card named Predatory Sludge into your hand. 3/3

Similar cards

Color identity:
NameManaTypeText
Decisions, Decisions 3USorcery Reveal the top three cards of your library, then choose a consonant. (Y counts.) Put each card that has the chosen letter in the first word of its name from among them into your hand and the rest on the bottom of your library in any order.
Psychic Overload 3UEnchantment — Aura Enchant permanent When Psychic Overload enters the battlefield, tap enchanted permanent. Enchanted permanent doesn't untap during its controller's untap step. Enchanted permanent has "Discard two artifact cards: Untap this permanent."
Minamo's Meddling 2UUInstant Counter target spell. That spell's controller reveals their hand, then discards each card with the same name as a card spliced onto that spell.
Balancing Act 2WWSorcery Each player chooses a number of permanents they control equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way.
Parallax Inhibitor 2Artifact {1}, {T}, Sacrifice Parallax Inhibitor: Put a fade counter on each permanent with fading you control.
Amareth, the Lustrous 3GWULegendary Creature — Dragon Flying Whenever another permanent enters the battlefield under your control, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and put it into your hand. 6/6
Mold Shambler 3GCreature — Fungus Beast Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent. 3/3
Barrow Witches 4BCreature — Human Warlock When Barrow Witches enters the battlefield, return target Knight card from your graveyard to your hand. 3/4
Alchor's Tomb 4Artifact {2}, {T}: Target permanent you control becomes the color of your choice. (This effect lasts indefinitely.)
Curator's Ward 2UEnchantment — Aura Enchant permanent Enchanted permanent has hexproof. When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.)
Page 94