M:tG card similarity search
U · Sorcery
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Name | Mana | Type | Text |
---|---|---|---|
Centrifuge | Artifact — Attraction | Visit — Each player draws a card from the library of the player to their right. You create three Treasure tokens. | |
Cirith Ungol Patrol | 4B | Creature — Orc Soldier | {1}, {T}, Sacrifice another creature: Draw a card, then create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") 4/5 |
Clockwork Servant | 3 | Artifact Creature — Gnome | Adamant — When Clockwork Servant enters the battlefield, if at least three mana of the same color was spent to cast it, draw a card. 2/3 |
Lothlórien Lookout | 1G | Creature — Elf Scout | Whenever Lothlórien Lookout attacks, scry 1. 1/3 |
Guild Globe | 2 | Artifact | When Guild Globe enters the battlefield, draw a card. {2}, {T}, Sacrifice Guild Globe: Add two mana of different colors. |
Champion of Wits | 2U | Creature — Naga Wizard | When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards. Eternalize {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Wizard with no mana cost. Eternalize only as a sorcery.) 2/1 |
Fated Retribution | 4WWW | Instant | Destroy all creatures and planeswalkers. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
Mysteries of the Deep | 4U | Instant | Draw two cards. Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead. |
Poison the Cup | 1BB | Instant | Destroy target creature. If this spell was foretold, scry 2. Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
Inheritance | W | Enchantment | Whenever a creature dies, you may pay {3}. If you do, draw a card. |