M:tG card similarity search
3UU · Creature — Chimera
Flying Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 3/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Draconic Intervention | 2RR | Sorcery | As an additional cost to cast this spell, exile an instant or sorcery card from your graveyard. Draconic Intervention deals X damage to each non-Dragon creature, where X is the exiled card's mana value. If a creature dealt damage this way would die this turn, exile it instead. Exile Draconic Intervention. |
| Graham O'Brien | 1G | Legendary Creature — Human Pilot | Paradox — Whenever you cast a spell from anywhere other than your hand, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Doctor's companion (You can have two commanders if the other is the Doctor.) 2/2 |
| Horizon Seed | 4W | Creature — Spirit | Whenever you cast a Spirit or Arcane spell, regenerate target creature. 2/1 |
| Merrow Bonegnawer | B | Creature — Merfolk Rogue | {T}: Target player exiles a card from their graveyard. Whenever you cast a black spell, you may untap Merrow Bonegnawer. 1/1 |
| Stoic Sphinx | 2UU | Creature — Sphinx | Flash Flying Stoic Sphinx has hexproof as long as you haven't cast a spell this turn. 5/3 |
| Tomb of Horrors Adventurer | 5U | Creature — Elf Monk | When Tomb of Horrors Adventurer enters the battlefield, you take the initiative. Whenever you cast your second spell each turn, copy it. If you've completed a dungeon, copy that spell twice instead. You may choose new targets for the copies. (A copy of a permanent spell becomes a token.) 4/4 |
| Angelic Wall | 1W | Creature — Wall | Defender (This creature can't attack.) Flying 0/4 |
| Wall of Air | 1UU | Creature — Wall | Defender, flying (This creature can't attack, and it can block creatures with flying.) 1/5 |
| Wall of Swords | 3W | Creature — Wall | Defender (This creature can't attack.) Flying 3/5 |
| Leering Emblem | 2 | Artifact — Equipment | Whenever you cast a spell, equipped creature gets +2/+2 until end of turn. Equip {2} |