Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Presence of the Wise

2WW · Sorcery

You gain 2 life for each card in your hand.

Similar cards

Color identity:
NameManaTypeText
Elderfang Venom 2BGEnchantment Attacking Elves you control have deathtouch. Whenever an Elf you control dies, each opponent loses 1 life and you gain 1 life.
Intimidation Campaign 1UBEnchantment When Intimidation Campaign enters the battlefield, each opponent loses 1 life, you gain 1 life, and you draw a card. Whenever you commit a crime, you may return Intimidation Campaign to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Fortifying Draught GInstant You gain 2 life. Target creature gets +X/+X until end of turn, where X is the amount of life you gained this turn.
Nexus Wardens 2GCreature — Satyr Archer Reach Constellation — Whenever an enchantment enters the battlefield under your control, you gain 2 life. 1/4
Lifetap UUEnchantment Whenever a Forest an opponent controls becomes tapped, you gain 1 life.
Yawgmoth's Edict 1BEnchantment Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life.
Lifegift 2GEnchantment Whenever a land enters the battlefield, you may gain 1 life.
Spinewoods Paladin 4GCreature — Human Knight Trample When Spinewoods Paladin enters the battlefield, you gain 3 life. Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 5/4
Filigree Angel 5WWUArtifact Creature — Angel Flying When Filigree Angel enters the battlefield, you gain 3 life for each artifact you control. 4/4
Nadier's Nightblade 2BCreature — Elf Warrior Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life. 1/3
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