Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Present Arms

2U · Sorcery — Adventure

Exchange your library with another deck you own from outside the game. Shuffle your library.

Similar cards

Color identity:
NameManaTypeText
Redcap Gutter-Dweller 2RRCreature — Goblin Warrior Menace When Redcap Gutter-Dweller enters the battlefield, create two 1/1 black Rat creature tokens with "This creature can't block." At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn. 3/3
The Eleventh Hour 3UEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Search your library for a Doctor card, reveal it, put it into your hand, then shuffle. II — Create a Food token and a 1/1 white Human creature token with "Doctor spells you cast cost {1} less to cast." III — Create a token that's a copy of target creature, except it's a legendary Alien named Prisoner Zero.
Descendant of Soramaro 3UCreature — Human Wizard {1}{U}: Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order. 2/3
Arashin Sovereign 5GWCreature — Dragon Flying When Arashin Sovereign dies, you may put it on the top or bottom of its owner's library. 6/6
Firemind's Foresight 5URInstant Search your library for an instant card with mana value 3, reveal it, and put it into your hand. Then repeat this process for instant cards with mana values 2 and 1. Then shuffle.
Rootrunner 2GGCreature — Spirit {G}{G}, Sacrifice Rootrunner: Put target land on top of its owner's library. Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.) 3/3
The Ever-Changing 'Dane WUBLegendary Creature — Shapeshifter {1}, Sacrifice another creature: The Ever-Changing 'Dane becomes a copy of the sacrificed creature, except it has this ability. 3/3
Arcane Investigator 1UCreature — Elf Wizard Search the Room — {5}{U}: Roll a d20. 1—9 | Draw a card. 10—20 | Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. 2/1
Madcap Experiment 3RSorcery Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Madcap Experiment deals damage to you equal to the number of cards revealed this way.
Candles of Leng 2Artifact {4}, {T}: Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card.
Page 151