M:tG card similarity search
· Creature — Faerie
Flying At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Prickle Faeries deals 2 damage to them. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Roast | 1R | Sorcery | Roast deals 5 damage to target creature without flying. |
Graf Reaver | 1B | Creature — Zombie Warrior | Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Graf Reaver exploits a creature, destroy target planeswalker. At the beginning of your upkeep, Graf Reaver deals 1 damage to you. 3/3 |
Deadeye Duelist | 1R | Creature — Human Assassin | Reach {1}, {T}: Deadeye Duelist deals 1 damage to target opponent. 1/3 |
Skyway Sniper | G | Creature — Elf Archer | Reach (This creature can block creatures with flying.) {2}{G}: Skyway Sniper deals 1 damage to target creature with flying. 1/2 |
Psionic Entity | 4U | Creature — Illusion | {T}: Psionic Entity deals 2 damage to any target and 3 damage to itself. 2/2 |
Topdeck the Halls | 3RW | Enchantment | Decorated cards in your hand have miracle {S}. (Decorated cards include premiums, promos, and cards with alternate frames or art.) At the beginning of your upkeep, if you control twelve or more decorated permanents, you win the game. |
Teachings of the Archaics | 2U | Sorcery — Lesson | If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you. |
Shower of Coals | 3RR | Sorcery | Shower of Coals deals 2 damage to each of up to three targets. Threshold — Shower of Coals deals 4 damage to each of those permanents and/or players instead if seven or more cards are in your graveyard. |
Slice and Dice | 4RR | Sorcery | Slice and Dice deals 4 damage to each creature. Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) When you cycle Slice and Dice, you may have it deal 1 damage to each creature. |
Bloodfire Colossus | 6RR | Creature — Giant | {R}, Sacrifice Bloodfire Colossus: It deals 6 damage to each creature and each player. 6/6 |