M:tG card similarity search
1W · Instant
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead.
Name | Mana | Type | Text |
---|---|---|---|
Rising Miasma | 3B | Sorcery | All creatures get -2/-2 until end of turn. Awaken 3—{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
Mammoth Umbra | 4W | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+3 and has vigilance. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Kodama of the South Tree | 2GG | Legendary Creature — Spirit | Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn. 4/4 |
Giant Crab | 4U | Creature — Crab | {U}: Giant Crab gains shroud until end of turn. (It can't be the target of spells or abilities.) 3/3 |
Death Wind | XB | Instant | Target creature gets -X/-X until end of turn. |
Demon's Grasp | 4B | Sorcery | Target creature gets -5/-5 until end of turn. |
Disfigure | B | Instant | Target creature gets -2/-2 until end of turn. |
Dismember | 1B/PB/P | Instant | ({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn. |
Disorient | 3U | Instant | Target creature gets -7/-0 until end of turn. |
Fatal Fumes | 3B | Instant | Target creature gets -4/-2 until end of turn. |