M:tG card similarity search
1B · Creature — Human Cleric
{T}, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature. You add {B}{B} and draw a card. 1/2
Name | Mana | Type | Text |
---|---|---|---|
Consult the Necrosages | 1UB | Sorcery | Choose one — • Target player draws two cards. • Target player discards two cards. |
Atemsis, All-Seeing | 3UUU | Legendary Creature — Sphinx | Flying {2}{U}, {T}: Draw two cards, then discard a card. Whenever Atemsis, All-Seeing deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game. 4/5 |
Witch Engine | 5B | Creature — Horror | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {T}: Add {B}{B}{B}{B}. Target opponent gains control of Witch Engine. (Activate only as an instant.) 4/4 |
Prologue to Phyresis | 1U | Instant | Each opponent gets a poison counter. Draw a card. |
Archaeological Dig | Land | {T}: Add {C}. {T}, Sacrifice Archaeological Dig: Add one mana of any color. | |
Welding Jar | 0 | Artifact | Sacrifice Welding Jar: Regenerate target artifact. |
Selvala, Explorer Returned | 1GW | Legendary Creature — Elf Scout | Parley — {T}: Each player reveals the top card of their library. For each nonland card revealed this way, add {G} and you gain 1 life. Then each player draws a card. 2/4 |
Burakos, Party Leader | 3B | Legendary Creature — Orc | Burakos, Party Leader is also a Cleric, Rogue, Warrior, and Wizard. Whenever Burakos attacks, defending player loses X life and you create X Treasure tokens, where X is the number of creatures in your party. Choose a Background (You can have a Background as a second commander.) 2/4 |
Ancestor's Prophet | 4W | Creature — Human Cleric | Tap five untapped Clerics you control: You gain 10 life. 1/5 |
Angel of Destiny | 3WW | Creature — Angel Cleric | Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game. 2/6 |