Card Codex

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17 May 2024: Card library updated.

Priest of Possibility

1W · Creature — Kor Cleric

When Priest of Possibility enters the battlefield, look at the top seven cards of your library. If a card among them has flying, Priest of Possibility perpetually gains flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Then shuffle. 2/2

Similar cards

Color identity:
NameManaTypeText
Killer Whale 3UUCreature — Whale {U}: Killer Whale gains flying until end of turn. 3/5
Steeple Creeper 2GCreature — Frog Snake {3}{U}: Steeple Creeper gains flying until end of turn. 4/2
Sky Swallower 3UUCreature — Leviathan Flying When Sky Swallower enters the battlefield, target opponent gains control of all other permanents you control. 8/8
Heartstabber Mosquito 3BCreature — Insect Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) Flying When Heartstabber Mosquito enters the battlefield, if it was kicked, destroy target creature. 2/2
Sanguine Sipper 1WCreature — Vampire Guest Sanguine Sipper has lifelink as long as you control a stickered permanent. 3/1
Bellowing Elk 3GCreature — Elk As long as you had another creature enter the battlefield under your control this turn, Bellowing Elk has trample and indestructible. 4/2
Viashino Runner 3RCreature — Viashino Menace (This creature can't be blocked except by two or more creatures.) 3/2
Sigiled Sentinel 2WCreature — Human Knight Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Vigilance 2/2
Inspiring Overseer 2WCreature — Angel Cleric Flying When Inspiring Overseer enters the battlefield, you gain 1 life and draw a card. 2/1
Air Servant 4UCreature — Elemental Flying {2}{U}: Tap target creature with flying. 4/3
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