Card Codex

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17 May 2024: Card library updated.

Priest of Possibility

1W · Creature — Kor Cleric

When Priest of Possibility enters the battlefield, look at the top seven cards of your library. If a card among them has flying, Priest of Possibility perpetually gains flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Then shuffle. 2/2

Similar cards

Color identity:
NameManaTypeText
Angel of Light 4WCreature — Angel Flying, vigilance 3/3
Archangel 5WWCreature — Angel Flying, vigilance 5/5
Serra Faithkeeper Creature — Angel Flying, vigilance 4/4
Segovian Angel WCreature — Angel Flying, vigilance 1/1
Serra Angel 3WWCreature — Angel Flying, vigilance 4/4
Belligerent Whiptail 3RCreature — Wurm Landfall — Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn. 4/2
Duelcraft Trainer 3WCreature — Human Soldier First strike Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, target creature you control gains double strike until end of turn. 3/3
Bant Sureblade G/UWCreature — Human Soldier As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike. 2/1
Indrik Umbra 4GWEnchantment — Aura Enchant creature Enchanted creature gets +4/+4 and has first strike, and all creatures able to block it do so. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Cartouche of Solidarity WEnchantment — Aura Cartouche Enchant creature you control When Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance. Enchanted creature gets +1/+1 and has first strike.
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