M:tG card similarity search
1W · Creature — Kor Cleric
When Priest of Possibility enters the battlefield, look at the top seven cards of your library. If a card among them has flying, Priest of Possibility perpetually gains flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Then shuffle. 2/2
Name | Mana | Type | Text |
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Winged Coatl | 1GU | Creature — Snake | Flash (You may cast this spell any time you could cast an instant.) Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 1/1 |
Prophetic Flamespeaker | 1RR | Creature — Human Shaman | Double strike, trample Whenever Prophetic Flamespeaker deals combat damage to a player, exile the top card of your library. You may play it this turn. 1/3 |
Rally Maneuver | 2W | Instant | Target creature gets +2/+0 and gains first strike until end of turn. Up to one other target creature gets +0/+2 and gains lifelink until end of turn. |
Case of the Shattered Pact | 2 | Enchantment — Case | When this Case enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. To solve — There are five colors among permanents you control. (If unsolved, solve at the beginning of your end step.) Solved — At the beginning of combat on your turn, target creature you control gains flying, double strike, and vigilance until end of turn. |
Life of the Party | 3R | Creature — Elemental | First strike, trample, haste Whenever Life of the Party attacks, it gets +X/+0 until end of turn, where X is the number of creatures you control. When Life of the Party enters the battlefield, if it's not a token, each opponent creates a token that's a copy of it. The tokens are goaded for the rest of the game. (They attack each combat if able and attack a player other than you if able.) 0/1 |
Auriok Edgewright | WW | Creature — Human Soldier | Metalcraft — Auriok Edgewright has double strike as long as you control three or more artifacts. 2/2 |
Vampire of the Dire Moon | B | Creature — Vampire | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/1 |
Aragorn, Company Leader | 1GW | Legendary Creature — Human Ranger | Whenever the Ring tempts you, if you chose a creature other than Aragorn, Company Leader as your Ring-bearer, put your choice of a counter from among first strike, vigilance, deathtouch, and lifelink on Aragorn. Whenever you put one or more counters on Aragorn, put one of each of those kinds of counters on up to one other target creature. 3/3 |
Syr Alin, the Lion's Claw | 3WW | Legendary Creature — Human Knight | First strike Whenever Syr Alin, the Lion's Claw attacks, other creatures you control get +1/+1 until end of turn. 4/4 |
Crazed Skirge | 3B | Creature — Phyrexian Imp | Flying, haste 2/2 |