M:tG card similarity search
1G · Creature — Elf Druid
{T}: Add {G} for each Elf on the battlefield. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Tainted Field | Land | {T}: Add {C}. {T}: Add {W} or {B}. Activate only if you control a Swamp. | |
Tainted Isle | Land | {T}: Add {C}. {T}: Add {U} or {B}. Activate only if you control a Swamp. | |
Tainted Peak | Land | {T}: Add {C}. {T}: Add {B} or {R}. Activate only if you control a Swamp. | |
Tainted Wood | Land | {T}: Add {C}. {T}: Add {B} or {G}. Activate only if you control a Swamp. | |
A-Return Upon the Tide | 4B | Sorcery | Return target creature card from your graveyard to the battlefield. If it's an Elf, create three 1/1 green Elf Warrior creature tokens. Foretell {3}{B} |
Sol Talisman | Artifact | Suspend 3—{1} (Rather than cast this card from your hand, pay {1} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) {T}: Add {C}{C}. | |
Blightsoil Druid | 1B | Creature — Elf Druid | {T}, Pay 1 life: Add {G}. 1/2 |
Noble Hierarch | G | Creature — Human Druid | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {G}, {W}, or {U}. 0/1 |
Elvish Warmaster | 1G | Creature — Elf Warrior | Whenever one or more other Elves enter the battlefield under your control, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn. {5}{G}{G}: Elves you control get +2/+2 and gain deathtouch until end of turn. 2/2 |
Soulblade Renewer | 4G | Creature — Elf Warrior | Partner with Soulblade Corrupter (When this creature enters the battlefield, target player may put Soulblade Corrupter into their hand from their library, then shuffle.) When Soulblade Renewer enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) 2/2 |