Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Priest of the Blessed Graf

2W · Creature — Human Cleric

At the beginning of your end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of opponents who control more lands than you. 1/2

Similar cards

Color identity:
NameManaTypeText
Awaken the Erstwhile 3BBSorcery Each player discards all the cards in their hand, then creates that many 2/2 black Zombie creature tokens.
Scion of Draco 12Artifact Creature — Dragon Domain — This spell costs {2} less to cast for each basic land type among lands you control. Flying Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green. 4/4
Shu General 3WCreature — Human Soldier Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.) 2/2
Plaguebearer 1BCreature — Zombie {X}{X}{B}: Destroy target nonblack creature with mana value X. 1/1
Touch of the Eternal 5WWEnchantment At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number.
Razorjaw Oni 3BCreature — Demon Spirit Black creatures can't block. 4/5
Unglued Pea-Brained Dinosaur Stickers {TK}{TK} — {T}: Add {2}. Spend this mana only to cast creature spells. {TK}{TK}{TK}{TK} — At the beginning of combat on your turn, target noncreature artifact you control becomes a 4/4 artifact creature with flying until end of turn. {TK}{TK} — 2/4 {TK}{TK}{TK}{TK}{TK} — 8/6
Ward of Bones 6Artifact Each opponent who controls more creatures than you can't cast creature spells. The same is true for artifacts and enchantments. Each opponent who controls more lands than you can't play lands.
God-Eternal Oketra 3WWLegendary Creature — Zombie God Double strike Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance. When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. 3/6
Valorous Charge 1WWSorcery White creatures get +2/+0 until end of turn.
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