Card Codex

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17 May 2024: Card library updated.

Priest of the Blessed Graf

2W · Creature — Human Cleric

At the beginning of your end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of opponents who control more lands than you. 1/2

Similar cards

Color identity:
NameManaTypeText
Wanted Scoundrels 1BCreature — Human Pirate When Wanted Scoundrels dies, target opponent creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") 4/3
Urborg Stalker 3BCreature — Horror At the beginning of each player's upkeep, if that player controls a nonblack, nonland permanent, Urborg Stalker deals 1 damage to that player. 2/4
Heavy Infantry 4WCreature — Human Soldier When Heavy Infantry enters the battlefield, tap target creature an opponent controls. 3/4
Candlegrove Witch 1WCreature — Human Warlock Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlegrove Witch gains flying until end of turn. 2/2
Jinx 1UInstant Target land becomes the basic land type of your choice until end of turn. Draw a card at the beginning of the next turn's upkeep.
Lightning Angel 1URWCreature — Angel Flying, vigilance, haste 3/4
Vorel of the Hull Clade 1GULegendary Creature — Human Merfolk {G}{U}, {T}: Double the number of each kind of counter on target artifact, creature, or land. 1/4
Animating Faerie 2UCreature — Faerie Flying 2/2
Faerie Guidemother WCreature — Faerie Flying 1/1
Hypnotic Sprite UUCreature — Faerie Flying 2/1
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